This is a really fun game! Really addicting. I did encounter a small bug though. The stat screen at the end of a round shows the picture for the spikes on all the traps. Not that big of a deal but I thought you'd like to know.
You are right. but there is a little trick to control it. just throw away strong monsters :) they will come in handy in the later stages of the game, when there are more traps. This is a major balance and game design problem that I need to solve. thank you for the feedback!
This is the same version, but without advertising. The game no longer receive new users on crazy. And I will further develop and improve it here. Maybe this will give me a new experience and I'll try to make an ultimate version for Steam.
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This is a really fun game! Really addicting. I did encounter a small bug though. The stat screen at the end of a round shows the picture for the spikes on all the traps. Not that big of a deal but I thought you'd like to know.
I'm glad you liked it!
Thanks for the feedback, the bug has already been fixed :)
income is way to slow i cant even get a good run going i brick if a strong zombie shows up
You are right. but there is a little trick to control it. just throw away strong monsters :) they will come in handy in the later stages of the game, when there are more traps. This is a major balance and game design problem that I need to solve. thank you for the feedback!
i think a thing that would help is the ability to increase your starting timer and stats in general
oh i saw this ove ron crazy games i take it this is a finished version?>
Glad to see you again :)
This is the same version, but without advertising. The game no longer receive new users on crazy. And I will further develop and improve it here. Maybe this will give me a new experience and I'll try to make an ultimate version for Steam.
What determines direction in which traps redirect monsters?
Each trap has its own logic + a little randomness.
Saws, for example, throw the monster towards the center.